Skip to the page
RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 162.43.50.125:28015 Online checked 10m ago

Rust Server

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
#16,709
806 places up
Last wipe
168d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4100
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average148/300+20+16.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average186/225+7+3.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average32/1000−54−62.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average63/700−19−22.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Server?

No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Server?

The map on Rust Server is procedural, size 4,100, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Rust Server sit in the rankings?

For the last seven days, Rust Server holds rank #15,903 on player hours, in the top 72% of all ranked servers.

What is the population on Rust Server?

0 of 50 slots on Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

When does Rust Server schedule its wipes?

There are too few wipes on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 168 days 9 hours.

Server Overview

Where can Rust Server be found?

No region from Rust Server, and its region code is us3. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.43.50.125:28015 is its address.

How is the performance on Rust Server?

Server fps over the last 48 hours: 81 on average, 43 at the lowest. At its peak it held 98,424 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,940 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Rust Server running?

The build is Rust network protocol 2623 and build 148916 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server up, and how consistent is its uptime?

Rust Server is up. It is taking players now. 13 days 10 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): Build 148916; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus3 (Region code): The region code reads us3; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Server?

On Rust Analytics, Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Rust Server?

The console route: start Rust, press F1, enter client.connect 162.43.50.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2623
Protocol Your game must run protocol 2623 to connect.
cs148916
Build Build 148916.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus3
Region code The region code reads us3.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.