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RUST ANALYTICS
LIVE60,425PLY11,490SRV
QUOTE 162.43.89.190:28015 Online checked 10m ago

Rust Server

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,233
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
71d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average173/400−20−10.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 112 on average129/100+2+1.4%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average183/225+18+10.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average51/1000−20−28.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 75 on average89/700−69−43.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average20/1000−19−49.2%

Quick answers

from the figures on this page

Server Rules

How is Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust Server?

The map on Rust Server is procedural, size 3,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Rust Server hold in the server rankings?

In the top 70% of all ranked servers, Rust Server is #15,233 on player hours over the last seven days.

What is the population on Rust Server?

0 of 50 slots on Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Rust Server wipe?

No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 71 days 8 hours.

Server Overview

Where can Rust Server be found?

For Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 162.43.89.190:28015 is its address.

Is Rust Server performing well?

Average server fps for the last 48 hours is 181; the floor was 74. The entity count reached 48,509, covering buildings, deployables and all else in the world. The memory ceiling reached 2,125 MB. What players feel as lag is low fps together with a rising entity count.

Rust Server runs which version of Rust?

The version in use at Rust Server: Rust network protocol 2632 and build 160556, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Server up, and how consistent is its uptime?

The server is live: Rust Server is online. 3 days 14 hours ago is when it last restarted, judging by the uptime it reports. 3 full days have passed with 100% uptime, 72 of 72 hours. 17 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): It runs build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Server?

On Rust Analytics, Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join Rust Server?

Type client.connect 162.43.89.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160556
Build It runs build 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.