Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,233 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 71d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 173/400 | ▼−20−10.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 112 on average | 129/100 | ▲+2+1.4% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average | 183/225 | ▲+18+10.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average | 51/1000 | ▼−20−28.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 75 on average | 89/700 | ▼−69−43.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 20/1000 | ▼−19−49.2% |
Quick answers
from the figures on this pageServer Rules
How is Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Server?
The map on Rust Server is procedural, size 3,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does Rust Server hold in the server rankings?
In the top 70% of all ranked servers, Rust Server is #15,233 on player hours over the last seven days.
What is the population on Rust Server?
0 of 50 slots on Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Rust Server wipe?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 71 days 8 hours.
Server Overview
Where can Rust Server be found?
For Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 162.43.89.190:28015 is its address.
Is Rust Server performing well?
Average server fps for the last 48 hours is 181; the floor was 74. The entity count reached 48,509, covering buildings, deployables and all else in the world. The memory ceiling reached 2,125 MB. What players feel as lag is low fps together with a rising entity count.
Rust Server runs which version of Rust?
The version in use at Rust Server: Rust network protocol 2632 and build 160556, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust Server up, and how consistent is its uptime?
The server is live: Rust Server is online. 3 days 14 hours ago is when it last restarted, judging by the uptime it reports. 3 full days have passed with 100% uptime, 72 of 72 hours. 17 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): It runs build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Server?
On Rust Analytics, Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Rust Server?
Type client.connect 162.43.89.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.