Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,541 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 33456
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 158/300 | ▼−41−20.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 170/225 | ▼−14−7.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 30/1000 | ▼−19−39.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 12/1000 | ▼−1−6.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 37/700 | ▼−27−42.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Server?
No gather rate appears in the name of Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,500 with seed 33456, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does Rust Server sit in the rankings?
For the last seven days, Rust Server holds rank #15,541 on player hours, in the top 70% of all ranked servers.
How full is Rust Server?
Right now, Rust Server is offline; the last sighting was 29 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 0 players.
Wipe Frequency
When does Rust Server schedule its wipes?
The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 hours.
Server Info
What is the server location for Rust Server?
There is no region published for Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.93.134:28015.
How is the performance on Rust Server?
The last 48 hours average 177 server fps, the low being 144. At its peak it held 212,203 entities: buildings, deployables and the rest of the world. Up to 2,823 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Rust Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rust Server and is it currently online?
No response from Rust Server. It was last seen 29 hours ago. The reported uptime puts its last restart at about 32 minutes ago. First sighting by Rust Analytics: 14 October 2026.
Tags & Filters
How should you interpret the tags on Rust Server?
Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join Rust Server?
The console route: start Rust, press F1, enter client.connect 162.43.93.134:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.