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RUST ANALYTICS
LIVE36,134PLY11,502SRV
QUOTE 162.55.236.48:28015 Online EU checked 9m ago

[EU] FireRust Vanilla|Wiped 1/10

biweekly wipes vanillaoxide
Players · last
0/ 200
+024h
0% full
Day range 0 2
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,087
top 14% · #1140 in EU
Rank · 7d ago
#3,825
738 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 14h
Thu 15 Oct, 18:37 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
195
player hours, last seven days
Map
4250
Procedural Map · seed 245896
First seen
13 Sep 2026
eu-vanilla.firerust.com

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:37 UTCin 1d 14h

Its biweekly schedule tag · low confidence

usual gap
14.2 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 13

Coming wipes

  1. 1d 14hThu 15 Oct, 18:37 UTC
  2. 15d 14hThu 29 Oct, 18:37 UTC
  3. 22d 14hThu 5 Nov, 19:00 UTCFW
  4. 29d 14hThu 12 Nov, 18:37 UTC
  5. 43d 14hThu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW12d ago 4 – running 0
Thu 17 Sep, 14:10 UTC26d ago 3 halved by day 13 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 201 on average17/200−22−56.9%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 96 on average13/200−7−33.6%
3Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average6/100+1+26.3%
4РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 26 on average1/200+0−23.1%
5Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 26 on average11/200+6+103.1%
6Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 25 on average15/200+9+157.1%

Quick answers

from the figures on this page

Map and Rules

How is [EU] FireRust Vanilla|Wiped 1/10 configured in terms of rules and settings?

No gather rate appears in the name of [EU] FireRust Vanilla|Wiped 1/10. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on [EU] FireRust Vanilla|Wiped 1/10?

[EU] FireRust Vanilla|Wiped 1/10 uses a procedural map of size 4,250 with seed 245896, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of [EU] FireRust Vanilla|Wiped 1/10?

On seven-day player hours, [EU] FireRust Vanilla|Wiped 1/10 sits at #3,087, in the top 14% across ranked servers and #1,140 in Europe.

How many players does [EU] FireRust Vanilla|Wiped 1/10 have?

0 of 200 slots on [EU] FireRust Vanilla|Wiped 1/10 are filled right now. Average players over seven days: 1; peak: 6. At 14:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How does [EU] FireRust Vanilla|Wiped 1/10 handle wipe day?

The average peak across its recent wipes is 4 players. 42 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 13 the crowd dropped below half.

On what cycle does [EU] FireRust Vanilla|Wiped 1/10 wipe?

Its tag guides the prediction, as [EU] FireRust Vanilla|Wiped 1/10 has too few wipes on record to confirm its schedule. On Thursday 15 October at 18:37 UTC the next wipe is due. 12 days 9 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Info

Where can [EU] FireRust Vanilla|Wiped 1/10 be found?

With the EU tag, [EU] FireRust Vanilla|Wiped 1/10 lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.55.236.48:28015 is its address.

Is [EU] FireRust Vanilla|Wiped 1/10 performing well?

Average server fps for the last 48 hours is 40; the floor was 39. At its peak it held 97,308 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,952 MB. What players feel as lag is low fps together with a rising entity count.

[EU] FireRust Vanilla|Wiped 1/10 is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on [EU] FireRust Vanilla|Wiped 1/10. The protocol has to match for you to join, and Steam applies that update.

Is [EU] FireRust Vanilla|Wiped 1/10 up, and how consistent is its uptime?

The server is live: [EU] FireRust Vanilla|Wiped 1/10 is online. The reported uptime puts its last restart at about 22 hours ago. The last 7 full days give 99% uptime, 167 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [EU] FireRust Vanilla|Wiped 1/10?

Published by [EU] FireRust Vanilla|Wiped 1/10 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who manages [EU] FireRust Vanilla|Wiped 1/10?

A firerust.com hostname is published by [EU] FireRust Vanilla|Wiped 1/10 and by 4 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature [EU] FireRust Vanilla|Wiped 1/10?

These Rust Analytics lists include [EU] FireRust Vanilla|Wiped 1/10: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [EU] FireRust Vanilla|Wiped 1/10?

Type client.connect 162.55.236.48:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.firerust.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.