Project Halani PvE US | PVE | Plugin Heavy
Key statistics
the figures behind the quote- Players now
- 0/ 60 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- #15,970 ▲70 places up
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1818769860
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 57/200 | ▲+22+61.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average | 42/200 | ▲+6+17.2% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average | 49/125 | ▲+1+2.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average | 59/100 | ▲+32+119.9% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average | 36/150 | ▲+5+17.4% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average | 12/420 | ▼−1−8.3% |
Quick answers
from the figures on this pageMap and Rules
How is Project Halani PvE US | PVE | Plugin Heavy configured in terms of rules and settings?
The name of Project Halani PvE US | PVE | Plugin Heavy carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
What is the current map on Project Halani PvE US | PVE | Plugin Heavy?
A procedural map of size 3,500 with seed 1818769860 runs on Project Halani PvE US | PVE | Plugin Heavy, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Project Halani PvE US | PVE | Plugin Heavy hold in the server rankings?
In the top 72% of all ranked servers, Project Halani PvE US | PVE | Plugin Heavy is #15,900 on player hours over the last seven days.
What is the population on Project Halani PvE US | PVE | Plugin Heavy?
0 of 60 slots on Project Halani PvE US | PVE | Plugin Heavy are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
How does Project Halani PvE US | PVE | Plugin Heavy handle wipe day?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Project Halani PvE US | PVE | Plugin Heavy wipe?
The only wipe at Project Halani PvE US | PVE | Plugin Heavy is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 11 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the server location for Project Halani PvE US | PVE | Plugin Heavy?
Its name points to North America, but Project Halani PvE US | PVE | Plugin Heavy publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 163.123.238.235:28015.
How is the performance on Project Halani PvE US | PVE | Plugin Heavy?
Server fps over the last 48 hours: 131 on average, 90 at the lowest. 52,589 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,311 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Project Halani PvE US | PVE | Plugin Heavy running?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Project Halani PvE US | PVE | Plugin Heavy. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Project Halani PvE US | PVE | Plugin Heavy?
Online at this moment: Project Halani PvE US | PVE | Plugin Heavy. 45 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Project Halani PvE US | PVE | Plugin Heavy?
These tags are published by Project Halani PvE US | PVE | Plugin Heavy and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Project Halani PvE US | PVE | Plugin Heavy show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Project Halani PvE US | PVE | Plugin Heavy: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Project Halani PvE US | PVE | Plugin Heavy?
Type client.connect 163.123.238.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://halani.net.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.