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RUST ANALYTICS
LIVE61,615PLY11,651SRV
QUOTE 163.123.239.18:25998 Offline checked 24d ago

Chris Was Here

Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,305
no region published
Rank · 7d ago
#9,728
3577 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average345/450+84+32.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average283/350+31+12.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average350/350+27+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average284/350+50+21.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average288/450+81+39.2%

Quick answers

from the figures on this page

Map and Rules

How is Chris Was Here configured in terms of rules and settings?

No gather rate is given in the name of Chris Was Here. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Chris Was Here?

Chris Was Here uses a procedural map, which the game generates.

Activity

What position does Chris Was Here hold in the server rankings?

For the last seven days, Chris Was Here holds rank #13,305 on player hours, in the top – of all ranked servers.

What is the population on Chris Was Here?

At present, Chris Was Here is offline; the last sighting was 24 days 6 hours ago.

Wipe Cycle

When does Chris Was Here schedule its wipes?

There are too few wipes on record for Chris Was Here to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 8 hours old.

Server Overview

What is the server location for Chris Was Here?

There is no region published for Chris Was Here. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 163.123.239.18:25998.

What Rust version is Chris Was Here running?

Rust network protocol 2633 and build 164924 on Linux is what Chris Was Here runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Chris Was Here and is it currently online?

Chris Was Here is down. The last time we saw it was 24 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

What is the meaning of the tags on Chris Was Here?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164924 (Build): Game build: 164924; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Chris Was Here publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Chris Was Here appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Chris Was Here: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Chris Was Here?

Type client.connect 163.123.239.18:25998 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164924
Build Game build: 164924.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.