RustServer_22919
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 87d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 20291
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 191/225 | ▲+38+24.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 113/200 | ▲+13+12.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 470/500 | ▲+56+13.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 108/200 | ▼−4−3.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 22/250 | ▼−7−24.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 117/175 | ▲+6+5.1% |
Quick answers
from the figures on this pageRules & Settings
How is RustServer_22919 configured in terms of rules and settings?
The name of RustServer_22919 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on RustServer_22919?
The map on RustServer_22919 is procedural, size 3,000, with seed 20291, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does RustServer_22919 sit in the rankings?
For the last seven days, RustServer_22919 holds rank #15,929 on player hours, in the top 72% of all ranked servers.
How full is RustServer_22919?
On RustServer_22919, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Frequency
When does RustServer_22919 schedule its wipes?
No rhythm can be told for RustServer_22919 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 87 days 20 hours ago the current world was created.
Server Details
What is the location of RustServer_22919?
There is no region published for RustServer_22919. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 163.44.100.211:28015.
Is RustServer_22919 performing well?
The last 48 hours average 180 server fps, the low being 131. At its peak it held 48,664 entities: buildings, deployables and the rest of the world. Up to 3,883 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is RustServer_22919 running?
The build is Rust network protocol 2631 and build 158240 on Linux, running on RustServer_22919. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustServer_22919 and is it currently online?
Online at this moment: RustServer_22919. 15 days ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on RustServer_22919?
These tags are published by RustServer_22919 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Build 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer_22919 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_22919: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join RustServer_22919?
Type client.connect 163.44.100.211:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.