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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 163.44.113.12:28015 Online checked 11m ago

Rust test server_1

moddedoxide
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
103d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 1319438048
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average201/300−11−5.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average0/225−190−100.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average50/1000−47−48.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−19−59.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average52/700−71−57.8%

Quick answers

from the figures on this page

Server Rules

How is Rust test server_1 configured in terms of rules and settings?

No gather rate appears in the name of Rust test server_1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust test server_1?

Rust test server_1 uses a procedural map of size 1,000 with seed 1319438048, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Rust test server_1 sit in the rankings?

In the top 72% of all ranked servers, Rust test server_1 is #15,955 on player hours over the last seven days.

How many players does Rust test server_1 have?

0 of 30 slots on Rust test server_1 are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Rust test server_1 wipe?

The record holds too few of Rust test server_1's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 103 days 10 hours ago the current world was created.

Server Overview

Where can Rust test server_1 be found?

No region is published by Rust test server_1. Rust Analytics reports the location a server claims, not the machine's actual location. 163.44.113.12:28015 is its address.

Is Rust test server_1 performing well?

Server fps over the last 48 hours: 234 on average, 219 at the lowest. At its peak it held 3,084 entities: buildings, deployables and the rest of the world. Up to 1,553 MB of memory was used. Low fps and growing entities are the source of felt lag.

Rust test server_1 is on which Rust version?

The build is Rust network protocol 2631 and build 156583 on Linux, running on Rust test server_1. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust test server_1 and is it currently online?

The server is live: Rust test server_1 is online. 19 days 13 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Rust test server_1?

These tags are published by Rust test server_1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): To join, your game needs protocol 2631; cs156583 (Build): It runs build 156583; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust test server_1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust test server_1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Rust test server_1?

Type client.connect 163.44.113.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Slot count: 30.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol To join, your game needs protocol 2631.
cs156583
Build It runs build 156583.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.