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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 163.44.117.113:28015 Offline checked 6d ago

RustServer_28054

Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,721
top 57%
Rank · 7d ago
#9,774
2947 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3000
Procedural Map · seed 30447
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:38 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average103/200+3+2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average483/525+69+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average106/200−6−5.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150−4−3.9%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_28054 configured in terms of rules and settings?

The name of RustServer_28054 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on RustServer_28054?

The map on RustServer_28054 is procedural, size 3,000, with seed 30447, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of RustServer_28054?

For the last seven days, RustServer_28054 holds rank #12,721 on player hours, in the top 57% of all ranked servers.

How many players does RustServer_28054 have?

Right now, RustServer_28054 is offline; the last sighting was 6 days 21 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

How does RustServer_28054 handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does RustServer_28054 schedule its wipes?

No rhythm can be told for RustServer_28054 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 19 hours old.

Server Overview

What is the location of RustServer_28054?

There is no region published for RustServer_28054. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 163.44.117.113:28015 is its address.

What Rust version is RustServer_28054 running?

The version in use at RustServer_28054: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustServer_28054 and is it currently online?

No response from RustServer_28054. It was last seen 6 days 21 hours ago. 3% is its uptime for the last 7 full days, 5 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on RustServer_28054?

Published by RustServer_28054 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustServer_28054 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustServer_28054: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RustServer_28054?

The console route: start Rust, press F1, enter client.connect 163.44.117.113:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.