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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 163.44.117.42:28015 Online checked 14m ago

RustServer_23462

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
#16,709
800 places up
Last wipe
103d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 486328296
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average200/300+21+11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225−18−8.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−30−81.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average75/700−40−34.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_23462?

No gather rate is given in the name of RustServer_23462. Group size is capped at 16 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_23462?

RustServer_23462 uses a procedural map of size 4,500 with seed 486328296, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of RustServer_23462?

In the top 72% of all ranked servers, RustServer_23462 is #15,909 on player hours over the last seven days.

What is the population on RustServer_23462?

0 of 50 slots on RustServer_23462 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does RustServer_23462 schedule its wipes?

The record holds too few of RustServer_23462's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 103 days 12 hours old.

Server Info

What is the location of RustServer_23462?

There is no region published for RustServer_23462. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 163.44.117.42:28015.

How is the performance on RustServer_23462?

The last 48 hours average 109 server fps, the low being 49. The entity count reached 103,460, covering buildings, deployables and all else in the world. The memory ceiling reached 3,225 MB. A climbing entity count plus low fps is the lag players report.

RustServer_23462 runs which version of Rust?

The version in use at RustServer_23462: Rust network protocol 2631 and build 156583, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustServer_23462?

RustServer_23462 is up. It is taking players now. 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on RustServer_23462?

Published by RustServer_23462 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Teams take no more than 16; v2631 (Protocol): To join, your game needs protocol 2631; cs156583 (Build): It runs build 156583; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_23462 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_23462 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join RustServer_23462?

The console route: start Rust, press F1, enter client.connect 163.44.117.42:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts16
Group limit Teams take no more than 16.
v2631
Protocol To join, your game needs protocol 2631.
cs156583
Build It runs build 156583.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.