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RUST ANALYTICS
LIVE58,130PLY11,629SRV
QUOTE 163.44.118.197:28015 Online checked 12m ago

RustServer_27253

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72%
Rank · 7d ago
#16,509
610 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 2165
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average308/375+86+38.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average267/300+61+29.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average368/375+3+0.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average257/300+69+36.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average32/250−2−7.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average260/400+94+56.9%

Quick answers

from the figures on this page

Server Rules

How is RustServer_27253 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_27253. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_27253?

The map on RustServer_27253 is procedural, size 3,000, with seed 2165, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of RustServer_27253?

For the last seven days, RustServer_27253 holds rank #15,899 on player hours, in the top 72% of all ranked servers.

How many players does RustServer_27253 have?

0 of 50 slots on RustServer_27253 are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How often does RustServer_27253 wipe?

The record holds too few of RustServer_27253's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 15 hours.

Server Info

Where can RustServer_27253 be found?

No region is published by RustServer_27253. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 163.44.118.197:28015.

How is the performance on RustServer_27253?

Server fps over the last 48 hours: 130 on average, 88 at the lowest. At its peak it held 45,211 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,563 MB. A climbing entity count plus low fps is the lag players report.

RustServer_27253 runs which version of Rust?

The version in use at RustServer_27253: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_27253 up, and how consistent is its uptime?

The server is live: RustServer_27253 is online. The reported uptime puts its last restart at about 13 days 20 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on RustServer_27253?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RustServer_27253 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer_27253 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustServer_27253: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustServer_27253?

The console route: start Rust, press F1, enter client.connect 163.44.118.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.