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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 163.44.98.23:28015 Online checked 10m ago

RustServer_1070

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#16,709
762 places up
Last wipe
487d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3700
Procedural Map · seed 1303641554
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average100/300−55−35.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average100/225+20+25.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average32/1000−37−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−15−62.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average32/700−66−67.3%

Quick answers

from the figures on this page

Server Rules

How is RustServer_1070 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_1070. No group limit is published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_1070?

RustServer_1070 uses a procedural map of size 3,700 with seed 1303641554, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does RustServer_1070 hold in the server rankings?

For the last seven days, RustServer_1070 holds rank #15,947 on player hours, in the top 72% of all ranked servers.

What is the population on RustServer_1070?

On RustServer_1070, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does RustServer_1070 wipe?

No rhythm can be told for RustServer_1070 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 487 days 20 hours old.

Server Details

Where can RustServer_1070 be found?

There is no region published for RustServer_1070. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 163.44.98.23:28015 is its address.

Is RustServer_1070 performing well?

The last 48 hours average 47 server fps, the low being 9. At its peak it held 168,129 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,090 MB. A climbing entity count plus low fps is the lag players report.

RustServer_1070 is on which Rust version?

The version in use at RustServer_1070: Rust network protocol 2590 and build 123128, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer_1070 and is it currently online?

Online at this moment: RustServer_1070. 4 days 10 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_1070?

Published by RustServer_1070 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; v2590 (Protocol): To join, your game needs protocol 2590; cs123128 (Build): Game build: 123128; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_1070?

On Rust Analytics, RustServer_1070 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Joining the Server

What steps do I take to join RustServer_1070?

Type client.connect 163.44.98.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
v2590
Protocol To join, your game needs protocol 2590.
cs123128
Build Game build: 123128.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.