RustServer_1720
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 70%
- Rank · 7d ago
- #15,850 ▲372 places up
- Last wipe
- 68d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1756
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 151/300 | ▲+24+18.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+9+4.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 31/1000 | ▼−55−64.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 59/700 | ▼−23−27.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_1720?
No gather rate is given in the name of RustServer_1720. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer_1720?
RustServer_1720 uses a procedural map of size 3,000 with seed 1756, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does RustServer_1720 hold in the server rankings?
In the top 70% of all ranked servers, RustServer_1720 is #15,478 on player hours over the last seven days.
What is the population on RustServer_1720?
At present, RustServer_1720 is offline; the last sighting was 26 days 3 hours ago.
Wipe Frequency
How often does RustServer_1720 wipe?
The record holds too few of RustServer_1720's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 68 days 16 hours old.
Server Details
What is the location of RustServer_1720?
For RustServer_1720, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 163.44.98.96:28015.
RustServer_1720 runs which version of Rust?
The build is Rust network protocol 2632 and build 160450 on Linux, running on RustServer_1720. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer_1720 up, and how consistent is its uptime?
RustServer_1720 is down. The last time we saw it was 26 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on RustServer_1720?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs160450 (Build): It runs build 160450; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustServer_1720 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RustServer_1720 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustServer_1720: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join RustServer_1720?
The console route: start Rust, press F1, enter client.connect 163.44.98.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160450
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.