Skip to the page
RUST ANALYTICS
LIVE78,398PLY11,660SRV
QUOTE 164.152.122.90:28015 Online checked 9m ago

RUST Server

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
88d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average195/300+1+0.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average185/225−21−10.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average47/1000−67−58.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−23−65.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average71/700−56−44.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUST Server?

No gather rate appears in the name of RUST Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on RUST Server?

A procedural map of size 3,500 with seed 648252 runs on RUST Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of RUST Server?

For the last seven days, RUST Server holds rank #15,915 on player hours, in the top 72% of all ranked servers.

How full is RUST Server?

On RUST Server, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does RUST Server wipe?

No rhythm can be told for RUST Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 88 days 13 hours ago the current world was created.

Server Overview

What is the location of RUST Server?

There is no region published for RUST Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 164.152.122.90:28015 is its address.

What is the performance like on RUST Server?

Average server fps for the last 48 hours is 96; the floor was 63. The entity count reached 70,328, covering buildings, deployables and all else in the world. Memory use peaked at 6,103 MB. Low fps and growing entities are the source of felt lag.

What Rust version is RUST Server running?

The build is Rust network protocol 2631 and build 158240 on Windows, running on RUST Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUST Server?

The server is live: RUST Server is online. 34 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RUST Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs158240 (Build): It runs build 158240; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RUST Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

RUST Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RUST Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join RUST Server?

The console route: start Rust, press F1, enter client.connect 164.152.122.90:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs158240
Build It runs build 158240.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.