A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 343/450 | ▲+82+31.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 302/350 | ▲+50+20.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 350/350 | ▲+27+8.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 287/350 | ▲+53+22.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 | ▼−1−2.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 304/450 | ▲+97+47.0% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Rust Server?
A procedural map runs on A Rust Server, created by the game.
Player Count
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #15,899 on player hours, in the top 72% of all ranked servers.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 5 days 22 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was created.
Server Overview
What is the location of A Rust Server?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 165.140.127.199:25140 is its address.
A Rust Server is on which Rust version?
The version in use at A Rust Server: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Rust Server and is it currently online?
A Rust Server is down. The last time we saw it was 5 days 22 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
A Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to A Rust Server?
Type client.connect 165.140.127.199:25140 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.