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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 165.217.128.42:10000 Offline checked 22d ago

WATERWORLD

monthly wipes moddedoxide
Players · last
0/ 300
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#8,292
7206 places down
Last wipe
38d ago
monthly schedule
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average74/1000+5+7.8%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average24/1000−10−29.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average76/700−55−42.0%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average64/200+16+32.0%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average22/650−6−21.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 66 on average8/1000−3−28.4%

Quick answers

from the figures on this page

Server Rules

How is WATERWORLD configured in terms of rules and settings?

No gather rate appears in the name of WATERWORLD. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on WATERWORLD?

The map on WATERWORLD is procedural, size 6,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What position does WATERWORLD hold in the server rankings?

For the last seven days, WATERWORLD holds rank #15,498 on player hours, in the top 68% of all ranked servers.

How many players does WATERWORLD have?

At present, WATERWORLD is offline; the last sighting was 22 days 21 hours ago.

Wipe Schedule

When does WATERWORLD schedule its wipes?

Using the force wipe, WATERWORLD's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 38 days 8 hours old. The tags state monthly wipes.

Server Details

What is the server location for WATERWORLD?

No region is published by WATERWORLD. Rust Analytics reports the location a server claims, not the machine's actual location. 165.217.128.42:10000 is its address.

WATERWORLD runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Linux, running on WATERWORLD. The protocol has to match for you to join, and Steam applies that update.

How reliable is WATERWORLD and is it currently online?

Offline at this moment: WATERWORLD. Last seen 22 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on WATERWORLD?

Published by WATERWORLD for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

WATERWORLD appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature WATERWORLD: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

What steps do I take to join WATERWORLD?

Type client.connect 165.217.128.42:10000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/8RwPT7szAe.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players Capacity: 300 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.