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RUST ANALYTICS
LIVE70,423PLY11,690SRV
QUOTE 167.114.158.11:28210 Online checked 11m ago

[TEST] Hillside mock main - not a real server

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average62/300+26+70.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average92/245+50+118.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average51/1000−2−3.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−6−28.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average51/700−44−46.3%

Quick answers

from the figures on this page

Map and Rules

How is [TEST] Hillside mock main - not a real server configured in terms of rules and settings?

No gather rate is given in the name of [TEST] Hillside mock main - not a real server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [TEST] Hillside mock main - not a real server?

[TEST] Hillside mock main - not a real server uses a procedural map, which the game generates.

Population

What position does [TEST] Hillside mock main - not a real server hold in the server rankings?

In the top 71% of all ranked servers, [TEST] Hillside mock main - not a real server is #15,977 on player hours over the last seven days.

How full is [TEST] Hillside mock main - not a real server?

0 of 10 slots on [TEST] Hillside mock main - not a real server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does [TEST] Hillside mock main - not a real server schedule its wipes?

No rhythm can be told for [TEST] Hillside mock main - not a real server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 6 hours.

Server Details

What is the server location for [TEST] Hillside mock main - not a real server?

There is no region published for [TEST] Hillside mock main - not a real server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 167.114.158.11:28210 is its address.

[TEST] Hillside mock main - not a real server is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Linux, running on [TEST] Hillside mock main - not a real server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [TEST] Hillside mock main - not a real server?

[TEST] Hillside mock main - not a real server is up. It is taking players now. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

What is the meaning of the tags on [TEST] Hillside mock main - not a real server?

These tags are published by [TEST] Hillside mock main - not a real server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [TEST] Hillside mock main - not a real server show up in Rust Analytics lists and filters?

These Rust Analytics lists include [TEST] Hillside mock main - not a real server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to [TEST] Hillside mock main - not a real server?

Type client.connect 167.114.158.11:28210 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.