Skip to the page
RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 168.100.161.242:28110 Offline checked 15d ago

ScareHouse

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,921
top 71%
Rank · 7d ago
#11,197
5724 places down
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Custom Map · seed 666
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average102/300+55+117.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average126/225+45+56.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−20−52.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average43/700−11−20.0%

Quick answers

from the figures on this page

Server Rules

How is ScareHouse configured in terms of rules and settings?

No gather rate appears in the name of ScareHouse. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ScareHouse?

ScareHouse uses a procedural map of size 1,000 with seed 666, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Activity

What position does ScareHouse hold in the server rankings?

In the top 71% of all ranked servers, ScareHouse is #16,921 on player hours over the last seven days.

How full is ScareHouse?

Right now, ScareHouse is offline; the last sighting was 15 days 16 hours ago.

Wipe Cycle

On what cycle does ScareHouse wipe?

No rhythm can be told for ScareHouse yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 41 days old.

Server Details

What is the location of ScareHouse?

There is no region published for ScareHouse. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 168.100.161.242:28110.

What Rust version is ScareHouse running?

Rust network protocol 2633 and build 162929 on Windows is what ScareHouse runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ScareHouse?

ScareHouse is down. The last time we saw it was 15 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on ScareHouse?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which ScareHouse publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ScareHouse show up in Rust Analytics lists and filters?

These Rust Analytics lists include ScareHouse: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join ScareHouse?

Type client.connect 168.100.161.242:28110 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/tommygun.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Game build: 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.