Testserver
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #15,587 ▼368 places down
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3750 Custom Map · seed 738648976
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:00 UTC2d ago | 0 | – | running | 0 |
| Thu 1 Oct, 16:53 UTC12d ago | 1+1 queue | halved by day 1 | 10.2 days | 0 |
| Mon 28 Sep, 16:02 UTC15d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 26 Sep, 00:41 UTC18d ago | 1 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 503/525 | ▼−33−6.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 324/350 | ▼−36−10.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 156/200 | ▼−19−10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 287/275 | ▼−59−17.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 41/250 | ▼−13−24.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 279/325 | ▲+10+3.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Testserver?
No gather rate is given in the name of Testserver. The maximum group size is 16 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. Rust premium status is required to join. VAC is active.
What is the current map on Testserver?
The map on Testserver is procedural, size 3,750, with seed 738648976, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.
Activity
What position does Testserver hold in the server rankings?
For the last seven days, Testserver holds rank #15,955 on player hours, in the top 72% of all ranked servers.
What is the population on Testserver?
Right now, Testserver is offline; the last sighting was 45 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How does Testserver handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
When does Testserver schedule its wipes?
Testserver wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 2 days 14 hours old.
Server Overview
Where can Testserver be found?
For Testserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 168.100.162.11:28075.
How is the performance on Testserver?
Average server fps for the last 48 hours is 30; the floor was 30. 90,673 entities is the maximum carried: buildings, deployables and everything else. Up to 1,941 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Testserver runs which version of Rust?
Rust network protocol 2635 and build 167644 on Linux is what Testserver runs. Joining requires the same protocol on your game, which Steam updates.
Is Testserver up, and how consistent is its uptime?
Offline at this moment: Testserver. Last seen 45 hours ago. Its own uptime figure dates the last restart to roughly 14 hours ago. 70% is its uptime for the last 7 full days, 118 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Server Tags
How should you interpret the tags on Testserver?
These tags are published by Testserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts16 (Group limit): 16 is the maximum team size; v2635 (Protocol): To join, your game needs protocol 2635; cs167644 (Build): Game build: 167644; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^q (Premium): Rust premium status is required to join. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Testserver show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Testserver: Rust tutorial servers, by population, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join Testserver?
The console route: start Rust, press F1, enter client.connect 168.100.162.11:28075. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. For more information, go to https://www.rustafied.com/.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs167644,^q,ts16
Game
gmrust
mp0
ts16
v2635
cs167644
ptrak
$r?
Difficulty
^v
Gameplay
^t
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
