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RUST ANALYTICS
LIVE41,860PLY11,480SRV
QUOTE 168.119.137.106:28025 Online checked 6m ago

Steel Haven PvP | Skill Tree | Events

biweekly wipes moddedoxide
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72%
Rank · 7d ago
#15,970
41 places up
Last wipe
41d ago
biweekly schedule
Next wipe
16h
Thu 15 Oct, 17:46 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4300
Procedural Map · seed 648255
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 15 October, 17:46 UTCin 16h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average18/100+5+37.6%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average1/200+0+0.0%
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average2/200+1+41.2%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average1/125+0+0.0%
5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average0/100−3−100.0%
6Lumber BoyzNA · groups of 8+ · biweekly · 4 on average0/50+0

Quick answers

from the figures on this page

Rules & Settings

How is Steel Haven PvP | Skill Tree | Events configured in terms of rules and settings?

The name of Steel Haven PvP | Skill Tree | Events carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Steel Haven PvP | Skill Tree | Events?

The map on Steel Haven PvP | Skill Tree | Events is procedural, size 4,300, with seed 648255, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Steel Haven PvP | Skill Tree | Events hold in the server rankings?

In the top 72% of all ranked servers, Steel Haven PvP | Skill Tree | Events is #15,929 on player hours over the last seven days.

How full is Steel Haven PvP | Skill Tree | Events?

On Steel Haven PvP | Skill Tree | Events, 0 players are in now, out of 30 slots. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Steel Haven PvP | Skill Tree | Events wipe?

Using biweekly: 14 days after its last wipe, Steel Haven PvP | Skill Tree | Events's next wipe is estimated. On Thursday 15 October at 17:46 UTC the next wipe is due. This world has been running for 41 days 7 hours. A fortnightly wipe is published in its tags.

Server Info

What is the location of Steel Haven PvP | Skill Tree | Events?

For Steel Haven PvP | Skill Tree | Events, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 168.119.137.106:28025 is its address.

What is the performance like on Steel Haven PvP | Skill Tree | Events?

Average server fps for the last 48 hours is 90; the floor was 72. At its peak it held 103,035 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,124 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Steel Haven PvP | Skill Tree | Events running?

The version in use at Steel Haven PvP | Skill Tree | Events: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Steel Haven PvP | Skill Tree | Events up, and how consistent is its uptime?

The server is live: Steel Haven PvP | Skill Tree | Events is online. Its own uptime figure dates the last restart to roughly 9 days 12 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags & Filters

How should you interpret the tags on Steel Haven PvP | Skill Tree | Events?

Published by Steel Haven PvP | Skill Tree | Events for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Steel Haven PvP | Skill Tree | Events?

On Rust Analytics, Steel Haven PvP | Skill Tree | Events matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

What steps do I take to join Steel Haven PvP | Skill Tree | Events?

Type client.connect 168.119.137.106:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^b,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Slot count: 30.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.