Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,304 top 46%
- Rank · 7d ago
- #15,397 ▲5093 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 1000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:38 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average | 17/100 | ▲+9+112.5% | |
| 2 | MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average | 4/100 | ▼−5−57.5% | |
| 3 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 9/15 | ▲+5+120.4% | |
| 4 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average | 0/100 | ▼−5−100.0% | |
| 5 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average | 4/100 | ▲+3+269.2% | |
| 6 | The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average | 1/100 | ▼−1−50.0% |
Quick answers
from the figures on this pageMap and Rules
How is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 configured in terms of rules and settings?
The name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
What is the current map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 uses a procedural map of size 1,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Player Count
What is the rank of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
In the top 46% of all ranked servers, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is #10,304 on player hours over the last seven days.
How many players does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 have?
On Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, 0 players are in now, out of 40 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. At 06:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What happens on wipe day at Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The average peak across its recent wipes is 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
How often does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe?
No rhythm can be told for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 9 hours old.
Server Details
Where can Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 be found?
There is no region published for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 168.119.64.99:50000.
What is the performance like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Average server fps for the last 48 hours is 239; the floor was 220. At its peak it held 1,768 entities: buildings, deployables and the rest of the world. Up to 934 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 running?
Rust network protocol 2634 and build 167781 on Linux is what Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up. It is taking players now. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
These Rust Analytics lists include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Type client.connect 168.119.64.99:50000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.