MixMods staging (private)
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69%
- Rank · 7d ago
- #16,111 ▼164 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 96/300 | ▼−94−49.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 49/225 | ▼−78−61.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 18/1000 | ▼−29−62.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 4/1000 | ▼−10−71.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−19−39.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on MixMods staging (private)?
No gather rate appears in the name of MixMods staging (private). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on MixMods staging (private)?
MixMods staging (private) uses a procedural map, which the game generates.
Population
Where does MixMods staging (private) sit in the rankings?
In the top 69% of all ranked servers, MixMods staging (private) is #16,275 on player hours over the last seven days.
How full is MixMods staging (private)?
At present, MixMods staging (private) is offline; the last sighting was 13 days 17 hours ago.
Wipe Frequency
How often does MixMods staging (private) wipe?
There are too few wipes on record for MixMods staging (private) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 14 days 23 hours.
Server Info
Where can MixMods staging (private) be found?
For MixMods staging (private), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 168.140.255.167:28115.
What Rust version is MixMods staging (private) running?
The build is Rust network protocol 2634 and build 166493 on Windows, running on MixMods staging (private). The protocol has to match for you to join, and Steam applies that update.
How reliable is MixMods staging (private) and is it currently online?
No response from MixMods staging (private). It was last seen 13 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
What is the meaning of the tags on MixMods staging (private)?
These tags are published by MixMods staging (private) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Build 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does MixMods staging (private) show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature MixMods staging (private): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
How can I connect to MixMods staging (private)?
The console route: start Rust, press F1, enter client.connect 168.140.255.167:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs166493
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.