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RUST ANALYTICS
LIVE35,279PLY11,457SRV
QUOTE 168.222.180.51:28015 Offline checked 7d ago

!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR

10x moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#6,335
9577 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
3700
Procedural Map · seed 643807848
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:08 UTC8d ago 4 – running 1
Fri 2 Oct, 05:19 UTC12d ago 1 halved by day 1 4.8 days 0
Thu 1 Oct, 19:09 UTC FW13d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 293 on average70/100−7−8.6%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average269/350+10+4.1%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 165 on average222/300+33+17.6%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average9/350+0+0.0%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average22/150−7−24.1%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average50/150−14−21.9%

Quick answers

from the figures on this page

Server Rules

How is !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR configured in terms of rules and settings?

A gather rate of 10x appears in the name of !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

A procedural map of size 3,700 with seed 643807848 runs on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR sit in the rankings?

For the last seven days, !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

At present, !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR is offline; the last sighting was 7 days 4 hours ago.

Wipe Schedule

What can you expect on wipe day for !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 17 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

How often does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR wipe?

!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was created.

Server Info

What is the server location for !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

For !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 168.222.180.51:28015 is its address.

What Rust version is !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR running?

Rust network protocol 2634 and build 167058 on Windows is what !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR is down. The last time we saw it was 7 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

Published by !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; oxidation (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR show up in Rust Analytics lists and filters?

These Rust Analytics lists include !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR: 10x Rust servers, Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What is the process to join !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

The console route: start Rust, press F1, enter client.connect 168.222.180.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

oxidation
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.