Geoff's Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,480 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 270/325 | ▲+30+12.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 332/350 | ▼−70−17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 244/300 | ▲+82+50.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▲+1+2.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 219/350 | ▲+56+34.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Geoff's Rust Server?
The name of Geoff's Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Geoff's Rust Server?
The game generates the procedural map on Geoff's Rust Server.
Activity
What position does Geoff's Rust Server hold in the server rankings?
In the top – of all ranked servers, Geoff's Rust Server is #15,480 on player hours over the last seven days.
How many players does Geoff's Rust Server have?
Right now, Geoff's Rust Server is offline; the last sighting was 27 days 16 hours ago.
Wipe Schedule
How often does Geoff's Rust Server wipe?
There are too few wipes on record for Geoff's Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 10 hours.
Server Overview
What is the location of Geoff's Rust Server?
No region is published by Geoff's Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 169.0.7.49:28015 is its address.
Geoff's Rust Server is on which Rust version?
The version in use at Geoff's Rust Server: Rust network protocol 2633 and build 163207, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Geoff's Rust Server and is it currently online?
No response from Geoff's Rust Server. It was last seen 27 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Geoff's Rust Server?
Published by Geoff's Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Geoff's Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Geoff's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Geoff's Rust Server?
Type client.connect 169.0.7.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.