Test Server Alpha
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,415 top 65%
- Rank · 7d ago
- #15,147 ▲732 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 206/300 | ▲+12+6.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 191/225 | ▼−15−7.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 41/1000 | ▼−73−64.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−26−74.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 70/700 | ▼−57−44.9% |
Quick answers
from the figures on this pageServer Rules
How is Test Server Alpha configured in terms of rules and settings?
The name of Test Server Alpha carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on Test Server Alpha?
Test Server Alpha uses a procedural map, which the game generates.
Population
What position does Test Server Alpha hold in the server rankings?
For the last seven days, Test Server Alpha holds rank #14,415 on player hours, in the top 65% of all ranked servers.
How many players does Test Server Alpha have?
Right now, Test Server Alpha is offline; the last sighting was 6 days 20 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
How often does Test Server Alpha wipe?
The record holds too few of Test Server Alpha's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 21 hours old.
Server Overview
What is the server location for Test Server Alpha?
For Test Server Alpha, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 169.1.180.45:28015.
What Rust version is Test Server Alpha running?
The build is Rust network protocol 2634 and build 167058 on Windows, running on Test Server Alpha. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Test Server Alpha?
Offline at this moment: Test Server Alpha. Last seen 6 days 20 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
What is the meaning of the tags on Test Server Alpha?
These tags are published by Test Server Alpha and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Test Server Alpha?
On Rust Analytics, Test Server Alpha matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Test Server Alpha?
Type client.connect 169.1.180.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.