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RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 169.1.25.243:28015 Offline checked 10d ago

FunTimes

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,013
top 70%
Rank · 7d ago
#15,527
486 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:21 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average229/250−47−17.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average228/250+22+10.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average124/200−43−25.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−19−52.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/150−22−16.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on FunTimes?

No gather rate is given in the name of FunTimes. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on FunTimes?

The game generates the procedural map on FunTimes.

Activity

What is the rank of FunTimes?

For the last seven days, FunTimes holds rank #16,013 on player hours, in the top 70% of all ranked servers.

How many players does FunTimes have?

Right now, FunTimes is offline; the last sighting was 10 days 13 hours ago.

Wipe Cycle

How does FunTimes handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does FunTimes schedule its wipes?

No rhythm can be told for FunTimes yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 2 hours ago the current world was created.

Server Details

What is the location of FunTimes?

For FunTimes, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 169.1.25.243:28015 is its address.

FunTimes runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what FunTimes runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of FunTimes?

No response from FunTimes. It was last seen 10 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on FunTimes?

These tags are published by FunTimes and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does FunTimes show up in Rust Analytics lists and filters?

These Rust Analytics lists include FunTimes: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to FunTimes?

The console route: start Rust, press F1, enter client.connect 169.1.25.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.