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RUST ANALYTICS
LIVE42,245PLY11,477SRV
QUOTE 169.155.121.210:10000 Online checked 9m ago

MiniRust-Solo/Duo

monthly wipes vanilla
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,610
top 70%
Rank · 7d ago
#15,970
360 places up
Last wipe
6d ago
monthly schedule
Next wipe
21d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1400
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 17h

The force wipe · high confidence

usual gap
14.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  1. 21d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:01 UTC6d ago 0 – running 0
Thu 24 Sep, 04:29 UTC20d ago 3 halved by day 5 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average164/200+11+6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average107/200+7+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average484/525+70+16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average108/200−4−3.9%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average109/150−2−2.1%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 255 on average59/300−3−4.8%

Quick answers

from the figures on this page

Map and Rules

How is MiniRust-Solo/Duo configured in terms of rules and settings?

No gather rate appears in the name of MiniRust-Solo/Duo. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on MiniRust-Solo/Duo?

The map on MiniRust-Solo/Duo is procedural, size 1,400, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does MiniRust-Solo/Duo hold in the server rankings?

In the top 70% of all ranked servers, MiniRust-Solo/Duo is #15,610 on player hours over the last seven days.

How many players does MiniRust-Solo/Duo have?

0 of 40 slots on MiniRust-Solo/Duo are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 0 players.

Wipe Frequency

What happens on wipe day at MiniRust-Solo/Duo?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 5 when it did not hold.

How often does MiniRust-Solo/Duo wipe?

The only wipe at MiniRust-Solo/Duo is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 6 days 7 hours old. The tags state monthly wipes.

Server Details

What is the location of MiniRust-Solo/Duo?

There is no region published for MiniRust-Solo/Duo. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 169.155.121.210:10000 is its address.

Is MiniRust-Solo/Duo performing well?

Average server fps for the last 48 hours is 239; the floor was 228. 9,044 entities is the maximum carried: buildings, deployables and everything else. Up to 1,217 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

MiniRust-Solo/Duo is on which Rust version?

The version in use at MiniRust-Solo/Duo: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of MiniRust-Solo/Duo?

The server is live: MiniRust-Solo/Duo is online. Its own uptime figure dates the last restart to roughly 6 days 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on MiniRust-Solo/Duo?

Published by MiniRust-Solo/Duo for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does MiniRust-Solo/Duo show up in Rust Analytics lists and filters?

These Rust Analytics lists include MiniRust-Solo/Duo: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Joining the Server

How can I connect to MiniRust-Solo/Duo?

Type client.connect 169.155.121.210:10000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.