Wrecks Test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,818 top 70%
- Rank · 7d ago
- #15,246 ▼572 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 21d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average | 60/100 | ▲+5+9.1% | |
| 2 | Art of Rust - Official dedicated art servergroups of 20+ · monthly · 9 on average | 7/100 | ▼−4−38.7% | |
| 3 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average | 7/50 | ▪+0−3.4% | |
| 4 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average | 3/200 | ▪+0+16.1% | |
| 5 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average | 3/40 | ▼−6−68.4% | |
| 6 | №[3] D2S Ultimate PvE 1000 Zombies Raidable Basegroups of 8+ · monthly · 3 on average | 3/40 | ▼−1−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Wrecks Test?
No gather rate appears in the name of Wrecks Test. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, a sandbox for building, with gathering removed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Wrecks Test?
Wrecks Test uses a procedural map, which the game generates.
Player Count
Where does Wrecks Test sit in the rankings?
For the last seven days, Wrecks Test holds rank #15,818 on player hours, in the top 70% of all ranked servers.
What is the population on Wrecks Test?
Right now, Wrecks Test is offline; the last sighting was 11 days 19 hours ago.
Wipe Frequency
When does Wrecks Test schedule its wipes?
Using the force wipe, Wrecks Test's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 21 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the location of Wrecks Test?
For Wrecks Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 169.224.198.191:28015 is its address.
Wrecks Test is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what Wrecks Test runs. Joining requires the same protocol on your game, which Steam updates.
Is Wrecks Test up, and how consistent is its uptime?
No response from Wrecks Test. It was last seen 11 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Server Tags
How should you interpret the tags on Wrecks Test?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^c (Creative): No gathering here: build what you want in sandbox mode; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Wrecks Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Wrecks Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Wrecks Test: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Wrecks Test?
The console route: start Rust, press F1, enter client.connect 169.224.198.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^c,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.