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RUST ANALYTICS
LIVE70,440PLY11,622SRV
QUOTE 169.224.198.191:28015 Offline checked 11d ago

Wrecks Test

monthly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,818
top 70%
Rank · 7d ago
#15,246
572 places down
Last wipe
11d ago
monthly schedule
Next wipe
21d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 5h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average60/100+5+9.1%
2Art of Rust - Official dedicated art servergroups of 20+ · monthly · 9 on average7/100−4−38.7%
3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average7/50+0−3.4%
4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average3/200+0+16.1%
5UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average3/40−6−68.4%
6№[3] D2S Ultimate PvE 1000 Zombies Raidable Basegroups of 8+ · monthly · 3 on average3/40−1−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Wrecks Test?

No gather rate appears in the name of Wrecks Test. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, a sandbox for building, with gathering removed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Wrecks Test?

Wrecks Test uses a procedural map, which the game generates.

Player Count

Where does Wrecks Test sit in the rankings?

For the last seven days, Wrecks Test holds rank #15,818 on player hours, in the top 70% of all ranked servers.

What is the population on Wrecks Test?

Right now, Wrecks Test is offline; the last sighting was 11 days 19 hours ago.

Wipe Frequency

When does Wrecks Test schedule its wipes?

Using the force wipe, Wrecks Test's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 21 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the location of Wrecks Test?

For Wrecks Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 169.224.198.191:28015 is its address.

Wrecks Test is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Wrecks Test runs. Joining requires the same protocol on your game, which Steam updates.

Is Wrecks Test up, and how consistent is its uptime?

No response from Wrecks Test. It was last seen 11 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on Wrecks Test?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^c (Creative): No gathering here: build what you want in sandbox mode; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Wrecks Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Wrecks Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Wrecks Test: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Wrecks Test?

The console route: start Rust, press F1, enter client.connect 169.224.198.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^c,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.