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RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 208.52.153.33:28019 Online checked 12m ago

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base

monthly wipes moddedoxide
Players · last
0/ 40
n/a24h
0% full
Day range 0 9
7-day avg 3 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
3
peak 11
Rank
#1,987
top 9%
Rank · 7d ago
#2,593
606 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
465
player hours, last seven days
Map
4000
Procedural Map · seed 526093423
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51013:0017:0022:0002:0007:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

01020304013:0017:0022:0002:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

wipe-day peak
8
players, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW12d ago 8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average31/100−18−36.1%
2Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average5/100+0+5.3%
3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average7/50+2+44.8%
4UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average6/40+0+4.3%
5RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average0/200−2−100.0%
6№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average2/40n/a

Quick answers

from the figures on this page

Map and Rules

How is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base configured in terms of rules and settings?

No gather rate is given in the name of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Groups can contain a maximum of 8 players, the default for the game. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is not active.

Which map is played on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is procedural, size 4,000, with seed 526093423, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base sit in the rankings?

In the top 9% of all ranked servers, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is #1,987 on player hours over the last seven days.

What is the population on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

0 of 40 slots on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base are filled right now. Average players over seven days: 3; peak: 11. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 8 players.

Wipe Cycle

What happens on wipe day at №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Recent wipes at this server drew an average peak of 8 players. 44 hours after the latest wipe, the crowd reached its peak.

On what cycle does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipe?

A single monthly wipe is what №[3] D2S Ultimate PvE 1000 Zombies Raidable Base runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 16 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

No region is published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Rust Analytics reports the location a server claims, not the machine's actual location. 208.52.153.33:28019 is its address.

What is the performance like on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Server fps over the last 48 hours: 30 on average, 29 at the lowest. 157,393 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,069 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base running?

The version in use at №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Online at this moment: №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. 23 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 93% uptime, 156 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Its format is roleplay; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which №[3] D2S Ultimate PvE 1000 Zombies Raidable Base publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The console route: start Rust, press F1, enter client.connect 208.52.153.33:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^r,^c,^e,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay Its format is roleplay.
^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^e
Minigames Minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.