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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 208.52.153.33:28029 Online checked 10m ago

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

monthly wipes vanillamoddedoxide
Players · last
0/ 60
n/a24h
0% full
Day range 0 9
7-day avg 3 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
n/a
no reading a day ago
7-day average
3
peak 9
Rank
#2,153
top 10%
Rank · 7d ago
#2,019
134 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
402
player hours, last seven days
Map
4000
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51012:0017:0021:0002:0006:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

01020304012:0017:0021:0002:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

wipe-day peak
13
players, last three wipes

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average25/100−16−39.1%
2Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average4/100−2−32.4%
3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average5/50+0−7.7%
4UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average5/40+1+33.3%
5RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average0/200−1−100.0%
6№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average0/40n/a

Quick answers

from the figures on this page

Rules & Settings

How is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C configured in terms of rules and settings?

The name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C carries no gather rate. The maximum group size is 20 players. It runs build & creative, building without gathering, in a sandbox. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is not active.

What is the current map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

A procedural map of size 4,000 with seed 1337 runs on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit in the rankings?

For the last seven days, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C holds rank #2,153 on player hours, in the top 10% of all ranked servers.

How many players does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C have?

On №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, 0 players are in now, out of 60 slots. The mean over the last seven days is 3 players, reaching 9 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 7 players.

Wipe Cycle

What happens on wipe day at №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The average peak across its recent wipes is 13 players. 22 hours after the latest wipe, the crowd reached its peak.

On what cycle does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe?

Once a month, at the force wipe, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 16 hours. Its tags list a wipe each month.

Server Overview

What is the server location for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

No region is published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 208.52.153.33:28029 is its address.

What is the performance like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Server fps over the last 48 hours: 30 on average, 28 at the lowest. At its peak it held 193,276 entities: buildings, deployables and the rest of the world. Up to 4,377 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The server is live: №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online. 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 93% uptime, 156 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Capacity: 60 slots; ts20 (Group limit): 20 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^r (Roleplay): This server runs roleplay; ^c (Creative): No gathering here: build what you want in sandbox mode; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C show up in Rust Analytics lists and filters?

On Rust Analytics, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C matches these lists: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The console route: start Rust, press F1, enter client.connect 208.52.153.33:28029. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts20,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp60
Max players Capacity: 60 slots.
ts20
Group limit 20 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^r
Roleplay This server runs roleplay.
^c
Creative No gathering here: build what you want in sandbox mode.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.