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RUST ANALYTICS
LIVE40,349PLY11,473SRV
QUOTE 170.23.125.17:25565 Offline checked 21d ago

Quiet Reasons - UNDER CONSTRUCTION

moddedoxide
Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,502
top 68%
Rank · 7d ago
#15,850
348 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 6148205
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average21/300+0−0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−21.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average10/700+0−2.4%

Quick answers

from the figures on this page

Map and Rules

How is Quiet Reasons - UNDER CONSTRUCTION configured in terms of rules and settings?

No gather rate is given in the name of Quiet Reasons - UNDER CONSTRUCTION. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on Quiet Reasons - UNDER CONSTRUCTION?

Quiet Reasons - UNDER CONSTRUCTION uses a procedural map of size 3,000 with seed 6148205, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Quiet Reasons - UNDER CONSTRUCTION sit in the rankings?

For the last seven days, Quiet Reasons - UNDER CONSTRUCTION holds rank #15,502 on player hours, in the top 68% of all ranked servers.

What is the population on Quiet Reasons - UNDER CONSTRUCTION?

At present, Quiet Reasons - UNDER CONSTRUCTION is offline; the last sighting was 21 days 18 hours ago.

Wipe Cycle

On what cycle does Quiet Reasons - UNDER CONSTRUCTION wipe?

The record holds too few of Quiet Reasons - UNDER CONSTRUCTION's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 days 1 hours.

Server Overview

What is the location of Quiet Reasons - UNDER CONSTRUCTION?

For Quiet Reasons - UNDER CONSTRUCTION, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 170.23.125.17:25565 is its address.

What Rust version is Quiet Reasons - UNDER CONSTRUCTION running?

The build is Rust network protocol 2633 and build 164530 on Linux, running on Quiet Reasons - UNDER CONSTRUCTION. Your game needs the same protocol to get in; Steam takes care of the update.

Is Quiet Reasons - UNDER CONSTRUCTION up, and how consistent is its uptime?

No response from Quiet Reasons - UNDER CONSTRUCTION. It was last seen 21 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Quiet Reasons - UNDER CONSTRUCTION?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Quiet Reasons - UNDER CONSTRUCTION publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Quiet Reasons - UNDER CONSTRUCTION appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Quiet Reasons - UNDER CONSTRUCTION: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join Quiet Reasons - UNDER CONSTRUCTION?

The console route: start Rust, press F1, enter client.connect 170.23.125.17:25565. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.