10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,580 top 30%
- Rank · 7d ago
- #7,332 ▲752 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 22 player hours, last seven days
- Map
- 6000 Procedural Map · seed 846597
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 2.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:32 UTC13d ago | 1 | – | running | 0 |
| Tue 29 Sep, 23:11 UTC15d ago | 1 | held half | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 117/300 | ▼−73−38.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 104/225 | ▼−23−17.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 8/1000 | ▼−6−43.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 31/700 | ▼−18−37.3% |
Quick answers
from the figures on this pageServer Rules
How is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies configured in terms of rules and settings?
No gather rate is given in the name of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies uses a procedural map of size 6,000 with seed 846597, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies sit in the rankings?
In the top 30% of all ranked servers, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is #6,580 on player hours over the last seven days.
How full is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
0 of 50 slots on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies are filled right now. Average players over seven days: 0; peak: 2. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What happens on wipe day at 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 34 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what cycle does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies wipe?
There are too few wipes on record for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 6 hours old.
Server Overview
What is the server location for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
There is no region published for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 170.23.230.165:25587 is its address.
What is the performance like on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
Server fps over the last 48 hours: 96 on average, 54 at the lowest. 222,343 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 7,720 MB. A climbing entity count plus low fps is the lag players report.
10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs which version of Rust?
Rust network protocol 2634 and build 166494 on Linux is what 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs. Joining requires the same protocol on your game, which Steam updates.
Is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies up, and how consistent is its uptime?
10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is up. It is taking players now. The reported uptime puts its last restart at about 13 days 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.
Tags and Rankings
What is the meaning of the tags on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
Published by 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies show up in Rust Analytics lists and filters?
On Rust Analytics, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies matches these lists: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?
Type client.connect 170.23.230.165:25587 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.