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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 170.23.231.131:13439 Offline checked 21d ago

[PP] Test | Name | Pinglayers is the best| PVP | Trying to reac

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,457
top 67%
Rank · 7d ago
#15,764
307 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 7926
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average132/300−68−33.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average147/225+12+8.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average39/1000−51−56.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−19−67.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average33/700−71−68.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac?

The name of [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac?

[PP] Test | Name | Pinglayers is the best| PVP | Trying to reac uses a procedural map of size 4,000 with seed 7926, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac sit in the rankings?

For the last seven days, [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac holds rank #15,457 on player hours, in the top 67% of all ranked servers.

How many players does [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac have?

At present, [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac is offline; the last sighting was 21 days 14 hours ago.

Wipe Frequency

How often does [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac wipe?

No rhythm can be told for [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 21 days 14 hours ago the current world was created.

Server Info

What is the location of [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac?

There is no region published for [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 170.23.231.131:13439 is its address.

What Rust version is [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac. Your game needs the same protocol to get in; Steam takes care of the update.

Is [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac up, and how consistent is its uptime?

[PP] Test | Name | Pinglayers is the best| PVP | Trying to reac is down. The last time we saw it was 21 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac show up in Rust Analytics lists and filters?

On Rust Analytics, [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to [PP] Test | Name | Pinglayers is the best| PVP | Trying to reac?

The console route: start Rust, press F1, enter client.connect 170.23.231.131:13439. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.