A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,599 top 70%
- Rank · 7d ago
- #16,111 ▼488 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 210/275 | ▲+43+25.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 134/200 | ▲+20+17.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 482/475 | ▲+62+14.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 123/200 | ▼−16−11.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 24/250 | ▼−3−12.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 136/275 | ▲+16+13.3% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
A Rust Server uses a procedural map, which the game generates.
Population
Where does A Rust Server sit in the rankings?
In the top 70% of all ranked servers, A Rust Server is #16,599 on player hours over the last seven days.
What is the population on A Rust Server?
At present, A Rust Server is offline; the last sighting was 13 days 16 hours ago.
Wipe Cycle
On what cycle does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 16 hours ago the current world was created.
Server Details
Where can A Rust Server be found?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 170.253.47.189:2222 is its address.
What Rust version is A Rust Server running?
Rust network protocol 2634 and build 166461 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
No response from A Rust Server. It was last seen 13 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
Published by A Rust Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166461 (Build): It runs build 166461; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join A Rust Server?
Type client.connect 170.253.47.189:2222 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166461,ts8
Game
gmvanilla
mp40
ts8
v2634
cs166461
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.