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RUST ANALYTICS
LIVE37,698PLY11,453SRV
QUOTE 172.104.86.66:53284 Offline checked 15d ago

Preflight Test

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,904
top 71%
Rank · 7d ago
#15,472
1432 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average127/200−40−23.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average84/200−3−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average444/500+53+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average80/200−12−12.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250+0+2.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average91/125−3−3.4%

Quick answers

from the figures on this page

Rules & Settings

How is Preflight Test configured in terms of rules and settings?

No gather rate is given in the name of Preflight Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Preflight Test?

A procedural map runs on Preflight Test, created by the game.

Activity

What position does Preflight Test hold in the server rankings?

For the last seven days, Preflight Test holds rank #16,904 on player hours, in the top 71% of all ranked servers.

How many players does Preflight Test have?

At present, Preflight Test is offline; the last sighting was 15 days 20 hours ago.

Wipe Frequency

How often does Preflight Test wipe?

The record holds too few of Preflight Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 15 days 20 hours ago the current world was created.

Server Details

Where can Preflight Test be found?

For Preflight Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 172.104.86.66:53284 is its address.

Preflight Test runs which version of Rust?

Rust network protocol 2634 and build 166142 on Linux is what Preflight Test runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Preflight Test and is it currently online?

Offline at this moment: Preflight Test. Last seen 15 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Preflight Test?

Published by Preflight Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166142 (Build): Build 166142; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Preflight Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Preflight Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Preflight Test?

The console route: start Rust, press F1, enter client.connect 172.104.86.66:53284. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166142,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166142
Build Build 166142.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.