Juiced
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,426 #1588 in NA
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average | 216/2000 | ▼−10−4.4% | |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 86/200 | ▲+9+11.7% | |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average | 58/200 | ▼−1−1.6% | |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average | 79/125 | ▲+2+2.1% | |
| 5 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average | 83/100 | ▲+20+32.3% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average | 66/200 | ▲+14+27.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Juiced?
No gather rate is given in the name of Juiced. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on Juiced?
Juiced uses a procedural map, which the game generates.
Population
What position does Juiced hold in the server rankings?
On seven-day player hours, Juiced sits at #15,426, in the top – across ranked servers and #1,588 in North America.
How many players does Juiced have?
At present, Juiced is offline; the last sighting was 29 days 11 hours ago.
Wipe Cycle
On what cycle does Juiced wipe?
No rhythm can be told for Juiced yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 18 hours old.
Server Details
Where can Juiced be found?
In North America, Juiced lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.111.51.215:28118.
Juiced runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Linux, running on Juiced. Joining requires the same protocol on your game, which Steam updates.
Is Juiced up, and how consistent is its uptime?
No response from Juiced. It was last seen 29 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Tags and Rankings
What is the meaning of the tags on Juiced?
Published by Juiced for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Juiced?
On Rust Analytics, Juiced matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to Juiced?
Type client.connect 172.111.51.215:28118 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,^p,NA,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.