Preflight Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72%
- Rank · 7d ago
- #15,970 ▲76 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 158/300 | ▼−8−5.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 201/225 | ▲+12+6.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−10−26.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 358/1000 | ▲+344+2535.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 30/700 | ▼−40−57.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Preflight Test?
The name of Preflight Test carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.
What is the current map on Preflight Test?
A procedural map runs on Preflight Test, created by the game.
Activity
What is the rank of Preflight Test?
For the last seven days, Preflight Test holds rank #15,894 on player hours, in the top 72% of all ranked servers.
What is the population on Preflight Test?
Right now, Preflight Test is offline; the last sighting was 7 days 7 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Preflight Test wipe?
There are too few wipes on record for Preflight Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 7 hours old.
Server Overview
What is the server location for Preflight Test?
There is no region published for Preflight Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.238.21.190:51888 is its address.
Preflight Test is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on Preflight Test. Joining requires the same protocol on your game, which Steam updates.
How reliable is Preflight Test and is it currently online?
Offline at this moment: Preflight Test. Last seen 7 days 7 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Preflight Test?
These tags are published by Preflight Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Preflight Test?
The following Rust Analytics lists feature Preflight Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Preflight Test?
The console route: start Rust, press F1, enter client.connect 172.238.21.190:51888. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.