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RUST ANALYTICS
LIVE61,615PLY11,651SRV
QUOTE 172.240.11.211:25606 Offline checked 31d ago

Test PVP

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average345/450+84+32.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average283/350+31+12.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average350/350+27+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average284/350+50+21.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average288/450+81+39.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test PVP?

No gather rate is given in the name of Test PVP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

How full is Test PVP?

At present, Test PVP is offline; the last sighting was 31 days 14 hours ago.

Wipe Schedule

When does Test PVP schedule its wipes?

There are too few wipes on record for Test PVP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 8 hours ago the current world was created.

Server Info

Where can Test PVP be found?

For Test PVP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.240.11.211:25606.

Test PVP runs which version of Rust?

Rust network protocol 2633 and build 163794 on Linux is what Test PVP runs. Joining requires the same protocol on your game, which Steam updates.

Is Test PVP up, and how consistent is its uptime?

Offline at this moment: Test PVP. Last seen 31 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Test PVP?

Published by Test PVP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Test PVP show up in Rust Analytics lists and filters?

On Rust Analytics, Test PVP matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Test PVP?

Type client.connect 172.240.11.211:25606 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.