refresh-rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,967 top 72%
- Rank · 7d ago
- #15,887 ▼1080 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 216/275 | ▲+49+29.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 147/200 | ▲+33+29.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 480/475 | ▲+60+14.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 137/200 | ▼−2−1.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 29/250 | ▲+2+6.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 149/275 | ▲+29+24.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on refresh-rust?
No gather rate appears in the name of refresh-rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on refresh-rust?
A procedural map runs on refresh-rust, created by the game.
Activity
What position does refresh-rust hold in the server rankings?
In the top 72% of all ranked servers, refresh-rust is #16,967 on player hours over the last seven days.
What is the population on refresh-rust?
Right now, refresh-rust is offline; the last sighting was 17 days 13 hours ago.
Wipe Cycle
When does refresh-rust schedule its wipes?
There are too few wipes on record for refresh-rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 13 hours ago the current world was created.
Server Info
What is the server location for refresh-rust?
No region is published by refresh-rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.240.15.205:27015.
What Rust version is refresh-rust running?
Rust network protocol 2633 and build 165217 on Linux is what refresh-rust runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of refresh-rust?
Offline at this moment: refresh-rust. Last seen 17 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Tags and Rankings
What is the meaning of the tags on refresh-rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which refresh-rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
refresh-rust appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include refresh-rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join refresh-rust?
The console route: start Rust, press F1, enter client.connect 172.240.15.205:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.