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RUST ANALYTICS
LIVE46,822PLY11,533SRV
QUOTE 172.240.15.205:27015 Offline checked 17d ago

refresh-rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,967
top 72%
Rank · 7d ago
#15,887
1080 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average216/275+49+29.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average147/200+33+29.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average480/475+60+14.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average137/200−2−1.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250+2+6.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average149/275+29+24.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on refresh-rust?

No gather rate appears in the name of refresh-rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on refresh-rust?

A procedural map runs on refresh-rust, created by the game.

Activity

What position does refresh-rust hold in the server rankings?

In the top 72% of all ranked servers, refresh-rust is #16,967 on player hours over the last seven days.

What is the population on refresh-rust?

Right now, refresh-rust is offline; the last sighting was 17 days 13 hours ago.

Wipe Cycle

When does refresh-rust schedule its wipes?

There are too few wipes on record for refresh-rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 13 hours ago the current world was created.

Server Info

What is the server location for refresh-rust?

No region is published by refresh-rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.240.15.205:27015.

What Rust version is refresh-rust running?

Rust network protocol 2633 and build 165217 on Linux is what refresh-rust runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of refresh-rust?

Offline at this moment: refresh-rust. Last seen 17 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

What is the meaning of the tags on refresh-rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which refresh-rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

refresh-rust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include refresh-rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join refresh-rust?

The console route: start Rust, press F1, enter client.connect 172.240.15.205:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.