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RUST ANALYTICS
LIVE46,109PLY11,500SRV
QUOTE 172.240.153.229:28015 Offline checked 20d ago

4Netplayers Rust Server For The Boys

quad moddedoxidepvesoftcore
Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,732
top 63%
Rank · 7d ago
#14,101
369 places up
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 63% of all ranked servers, and #565 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average3/250+2
2Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average4/50+3+300.0%
3[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average3/99−3−47.1%
4Casual PVEEU · quad · 1 on average0/20+0
5Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 41 on average13/140−2−13.3%
6BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average4/50+0−9.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 4Netplayers Rust Server For The Boys?

No gather rate appears in the name of 4Netplayers Rust Server For The Boys. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 4Netplayers Rust Server For The Boys?

A procedural map runs on 4Netplayers Rust Server For The Boys, created by the game.

Activity

What position does 4Netplayers Rust Server For The Boys hold in the server rankings?

In the top 63% of all ranked servers, 4Netplayers Rust Server For The Boys is #13,732 on player hours over the last seven days. In the quad group, it ranks #565.

How full is 4Netplayers Rust Server For The Boys?

At present, 4Netplayers Rust Server For The Boys is offline; the last sighting was 20 days 19 hours ago.

Wipe Schedule

When does 4Netplayers Rust Server For The Boys schedule its wipes?

The record holds too few of 4Netplayers Rust Server For The Boys's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 20 hours.

Server Overview

Where can 4Netplayers Rust Server For The Boys be found?

There is no region published for 4Netplayers Rust Server For The Boys. Rust Analytics reports the location a server claims, not the machine's actual location. 172.240.153.229:28015 is its address.

4Netplayers Rust Server For The Boys is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server For The Boys runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 4Netplayers Rust Server For The Boys up, and how consistent is its uptime?

Offline at this moment: 4Netplayers Rust Server For The Boys. Last seen 20 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on 4Netplayers Rust Server For The Boys?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 4Netplayers Rust Server For The Boys publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

4Netplayers Rust Server For The Boys appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server For The Boys: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Joining the Server

How can I connect to 4Netplayers Rust Server For The Boys?

Type client.connect 172.240.153.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp20
Max players It holds 20 slots.
ts4
Group limit Teams take no more than 4.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.