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RUST ANALYTICS
LIVE57,403PLY11,574SRV
QUOTE 203.16.163.82:24797 Online EU checked 10m ago

Casual PVE

quad moddedcarbonpvesoftcore
Players · last
0/ 20
−2−100.0%24h
0% full
Day range 0 4
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
−2
−100.0% from 2
7-day average
1
peak 5
Rank
#3,108
top 14% · #1156 in EU
Rank · 7d ago
#3,161
53 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
184
player hours, last seven days
Map
3000
Custom Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers, top 41% in EU, and #197 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:41 UTC4d ago 4 – running 0
Thu 1 Oct, 18:39 UTC FW13d ago 5 held half 9.7 days 0
Wed 30 Sep, 20:15 UTC14d ago 5 – 0.9 days 0
Thu 24 Sep, 18:04 UTC20d ago 4 held half 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average4/50−2−36.0%
2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average3/100−1−25.0%
3Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50−3−100.0%
4Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average2/666−2−44.2%
5GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average0/100−3−100.0%
6Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 3 on average4/50−1−22.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Casual PVE?

The name of Casual PVE carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on Casual PVE?

A procedural map of size 3,000 with seed 50000 runs on Casual PVE, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Population

What position does Casual PVE hold in the server rankings?

On seven-day player hours, Casual PVE sits at #3,108, in the top 14% across ranked servers and #1,156 in Europe. In the quad group, it ranks #197.

What is the population on Casual PVE?

0 of 20 slots on Casual PVE are filled right now. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 4 players.

Wipe Frequency

How does Casual PVE handle wipe day?

The average peak across its recent wipes is 5 players. 34 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Casual PVE schedule its wipes?

There is no next wipe to predict for Casual PVE, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 1 hours old.

Server Overview

What is the server location for Casual PVE?

In Europe, Casual PVE lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 203.16.163.82:24797 is its address.

How is the performance on Casual PVE?

The last 48 hours average 61 server fps, the low being 45. 74,536 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,905 MB. Low fps and growing entities are the source of felt lag.

Casual PVE is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Casual PVE. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Casual PVE?

Casual PVE is up. It is taking players now. 16 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Casual PVE?

Published by Casual PVE for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Casual PVE show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Casual PVE: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week.

Joining the Server

How can I connect to Casual PVE?

Type client.connect 203.16.163.82:24797 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,^z,^y,^p,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp20
Max players It holds 20 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.