PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Key statistics
the figures behind the quote- Players now
- 6/ 100 6% full
- Change · 24h
- ▲+2 +71.4% from 4
- 7-day average
- 4 peak 14
- Rank
- #1,651 top 7% · #630 in EU
- Rank · 7d ago
- #1,592 ▼59 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 677 player hours, last seven days
- Map
- 4500 Anomaly PVE
- First seen
- 13 Sep 2026 anomaly.rust.in.ua
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 22% in EU, and #92 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 17 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW12d ago | 17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average | 14/50 | ▲+8+136.6% | |
| 2 | Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 6/50 | ▲+2+35.8% | |
| 3 | Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 2 on average | 6/50 | ▲+2+60.0% | |
| 4 | Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average | 0/50 | ▼−2−100.0% | |
| 5 | Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 3 on average | 5/666 | ▲+1+15.4% | |
| 6 | GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average | 0/100 | ▼−3−100.0% |
Quick answers
from the figures on this pageServer Rules
How is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER configured in terms of rules and settings?
The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carries no gather rate. A maximum of 4 players per group is set through quad. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER uses a procedural map of size 4,500, generated by the game. The name of the map reads: Anomaly PVE.
Player Count
What position does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hold in the server rankings?
In the top 7% of all ranked servers, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #1,651 on player hours over the last seven days and #630 in Europe. Among servers in quad, it stands at #92.
How many players does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER have?
On PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, 6 players are in now, out of 100 slots. The mean over the last seven days is 4 players, reaching 14 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 7 players.
Wipe Frequency
What can you expect on wipe day for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Recent wipes at this server drew an average peak of 17 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.
When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER schedule its wipes?
Once a month, at the force wipe, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 1 hours. The tags state monthly wipes.
Server Info
What is the location of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
With the EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.75.54.58:28023 is its address.
How is the performance on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Average server fps for the last 48 hours is 59; the floor was 51. 158,404 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,105 MB. What players feel as lag is low fps together with a rising entity count.
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and is it currently online?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up. It is taking players now. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Who manages PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and by 19 other servers we track, which indicates one operator.
Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER show up in Rust Analytics lists and filters?
On Rust Analytics, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The console route: start Rust, press F1, enter client.connect 51.75.54.58:28023. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/QXG9zTjAVJ.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167398,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.