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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 51.75.54.58:28023 Online EU checked 13m ago

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

quad monthly wipes vanillamoddedoxidepve
Players · last
6/ 100
+2+71.4%24h
6% full
Day range 0 7
7-day avg 4 peak 14
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 100
6% full
Change · 24h
+2
+71.4% from 4
7-day average
4
peak 14
Rank
#1,651
top 7% · #630 in EU
Rank · 7d ago
#1,592
59 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
677
player hours, last seven days
Map
4500
Anomaly PVE
First seen
13 Sep 2026
anomaly.rust.in.ua

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 7% of all ranked servers, top 22% in EU, and #92 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

wipe-day peak
17
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW12d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average14/50+8+136.6%
2Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average6/50+2+35.8%
3Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 2 on average6/50+2+60.0%
4Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50−2−100.0%
5Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 3 on average5/666+1+15.4%
6GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average0/100−3−100.0%

Quick answers

from the figures on this page

Server Rules

How is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER configured in terms of rules and settings?

The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carries no gather rate. A maximum of 4 players per group is set through quad. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER uses a procedural map of size 4,500, generated by the game. The name of the map reads: Anomaly PVE.

Player Count

What position does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hold in the server rankings?

In the top 7% of all ranked servers, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is #1,651 on player hours over the last seven days and #630 in Europe. Among servers in quad, it stands at #92.

How many players does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER have?

On PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, 6 players are in now, out of 100 slots. The mean over the last seven days is 4 players, reaching 14 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 7 players.

Wipe Frequency

What can you expect on wipe day for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Recent wipes at this server drew an average peak of 17 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.

When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER schedule its wipes?

Once a month, at the force wipe, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 1 hours. The tags state monthly wipes.

Server Info

What is the location of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

With the EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.75.54.58:28023 is its address.

How is the performance on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Average server fps for the last 48 hours is 59; the floor was 51. 158,404 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,105 MB. What players feel as lag is low fps together with a rising entity count.

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and is it currently online?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up. It is taking players now. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 98% uptime, 164 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and by 19 other servers we track, which indicates one operator.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER show up in Rust Analytics lists and filters?

On Rust Analytics, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The console route: start Rust, press F1, enter client.connect 51.75.54.58:28023. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.