Dead Valley | PvE | Bi-Weekly | Old Research System
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 7
- Rank
- #3,392 top 15% · #1240 in EU
- Rank · 7d ago
- #2,276 ▼1116 places down
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 3h Thu 15 Oct, 18:19 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 151 player hours, last seven days
- Map
- 3500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU, and #218 of the quad servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 12.2 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 3hThu 15 Oct, 18:19 UTC
- 14d 3hThu 29 Oct, 18:19 UTC
- 21d 3hThu 5 Nov, 19:00 UTCFW
- 28d 3hThu 12 Nov, 18:19 UTC
- 42d 3hThu 26 Nov, 18:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW13d ago | 9 | – | running | 1 |
| Sat 19 Sep, 13:32 UTC26d ago | 8 | halved by day 10 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average | 1/50 | ▼−1−40.0% | |
| 2 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average | 2/50 | ▪+0+14.3% | |
| 3 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average | 5/100 | ▲+1+33.3% | |
| 4 | Casual PVEEU · quad · 1 on average | 1/20 | ▼−1−45.5% | |
| 5 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 197 on average | 203/2000 | ▼−28−12.0% | |
| 6 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 45 on average | 33/100 | ▼−20−37.1% |
Quick answers
from the figures on this pageMap and Rules
How is Dead Valley | PvE | Bi-Weekly | Old Research System configured in terms of rules and settings?
No gather rate is given in the name of Dead Valley | PvE | Bi-Weekly | Old Research System. The group limit is 4 players, set via quad. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Dead Valley | PvE | Bi-Weekly | Old Research System?
A procedural map of size 3,500 with seed 1337 runs on Dead Valley | PvE | Bi-Weekly | Old Research System, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Population
Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit in the rankings?
In the top 15% of all ranked servers, Dead Valley | PvE | Bi-Weekly | Old Research System is #3,392 on player hours over the last seven days and #1,240 in Europe. In the quad group, it ranks #218.
What is the population on Dead Valley | PvE | Bi-Weekly | Old Research System?
On Dead Valley | PvE | Bi-Weekly | Old Research System, 0 players are in now, out of 50 slots. Average players over seven days: 1; peak: 7. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
Wipe Frequency
What happens on wipe day at Dead Valley | PvE | Bi-Weekly | Old Research System?
The average peak across its recent wipes is 8 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 10 when it did not hold.
How often does Dead Valley | PvE | Bi-Weekly | Old Research System wipe?
The schedule at Dead Valley | PvE | Bi-Weekly | Old Research System cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:19 UTC. Its world now is 13 days 20 hours old. Its tags carry a wipe schedule of every two weeks.
Server Overview
Where can Dead Valley | PvE | Bi-Weekly | Old Research System be found?
In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.9.122.93:28000 is its address.
Is Dead Valley | PvE | Bi-Weekly | Old Research System performing well?
Server fps over the last 48 hours: 22 on average, 5 at the lowest. 74,891 entities is the maximum carried: buildings, deployables and everything else. Up to 2,979 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Dead Valley | PvE | Bi-Weekly | Old Research System is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Dead Valley | PvE | Bi-Weekly | Old Research System. The protocol has to match for you to join, and Steam applies that update.
Is Dead Valley | PvE | Bi-Weekly | Old Research System up, and how consistent is its uptime?
Online at this moment: Dead Valley | PvE | Bi-Weekly | Old Research System. 9 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?
Published by Dead Valley | PvE | Bi-Weekly | Old Research System for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Dead Valley | PvE | Bi-Weekly | Old Research System show up in Rust Analytics lists and filters?
These Rust Analytics lists include Dead Valley | PvE | Bi-Weekly | Old Research System: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Dead Valley | PvE | Bi-Weekly | Old Research System?
The console route: start Rust, press F1, enter client.connect 176.9.122.93:28000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/HRS8z83BN.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.