Skip to the page
RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 172.240.227.20:25618 Online checked 11m ago

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly

3x moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,860
top 31%
Rank · 7d ago
#16,839
9979 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
19
player hours, last seven days
Map
3600
Procedural Map · seed 746719189
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:05 UTC6d ago 3 – running 0
Sat 3 Oct, 07:49 UTC10d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 124 on average39/100−42−52.0%
2HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 120 on average138/145−249−64.3%
3AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average54/100−114−68.0%
4[US] Upsurge Main | 3x Vanilla | 10/9NA · groups of 12+ · 3x · weekly · 97 on average10/100−19−65.0%
5[US] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 84 on average30/100−62−67.5%
6[US] AshRust 3x Monthly Solo/Duo/Trio | Full WipedNA · groups of 15+ · 3x · monthly · 63 on average29/100−50−63.1%

Quick answers

from the figures on this page

Map and Rules

How is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly configured in terms of rules and settings?

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly carries its gather rate in its name: 3x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

A procedural map of size 3,600 with seed 746719189 runs on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly hold in the server rankings?

For the last seven days, [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly holds rank #6,860 on player hours, in the top 31% of all ranked servers.

How full is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

On [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, 0 players are in now, out of 500 slots. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Recent wipes at this server drew an average peak of 2 players. 22 hours after the latest wipe, the crowd reached its peak.

How often does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly wipe?

The record holds too few of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 18 hours.

Server Info

Where can [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly be found?

No region tag is published by [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 172.240.227.20:25618.

Is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly performing well?

Average server fps for the last 48 hours is 219; the floor was 151. 77,662 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,815 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

The server is live: [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is online. Its own uptime figure dates the last restart to roughly 8 hours ago. 7 full days have passed with 98% uptime, 165 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags and Rankings

What is the meaning of the tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Published by [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

The following Rust Analytics lists feature [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly: 3x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Connection

How can I connect to [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

The console route: start Rust, press F1, enter client.connect 172.240.227.20:25618. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.