A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- #7,548 ▼8353 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 2034431724
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW12d ago | 1 | – | running | 1 |
| Thu 1 Oct, 02:33 UTC13d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:19 UTC19d ago | 2 | halved by day 2 | 5.4 days | 0 |
| Fri 25 Sep, 05:15 UTC19d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 92/300 | ▲+45+95.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 114/225 | ▲+33+41.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 17/1000 | ▼−21−55.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 42/700 | ▼−12−21.9% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Shockbyte Rust Server?
A procedural map of size 4,250 with seed 2034431724 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,901 on player hours over the last seven days.
What is the population on A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline; the last sighting was 32 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What can you expect on wipe day for A Shockbyte Rust Server?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
When does A Shockbyte Rust Server schedule its wipes?
No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 23 hours.
Server Overview
Where can A Shockbyte Rust Server be found?
There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 172.240.236.132:20949.
How is the performance on A Shockbyte Rust Server?
The last 48 hours average 85 server fps, the low being 2. At its peak it held 98,705 entities: buildings, deployables and the rest of the world. Up to 3,917 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Shockbyte Rust Server and is it currently online?
No response from A Shockbyte Rust Server. It was last seen 32 hours ago. The reported uptime puts its last restart at about 1 hours ago. 7 full days have passed with 77% uptime, 129 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Tags and Rankings
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 172.240.236.132:20949. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.