My Preview Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,427 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 186/200 | ▼−33−15.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 105/200 | ▼−34−24.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 247/350 | ▲+17+7.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 109/200 | ▼−22−16.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 80/300 | ▼−38−32.3% |
Quick answers
from the figures on this pageRules & Settings
How is My Preview Server configured in terms of rules and settings?
No gather rate is given in the name of My Preview Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Preview Server?
The game generates the procedural map on My Preview Server.
Player Count
What is the rank of My Preview Server?
For the last seven days, My Preview Server holds rank #15,427 on player hours, in the top – of all ranked servers.
How full is My Preview Server?
At present, My Preview Server is offline; the last sighting was 26 days 1 hours ago.
Wipe Schedule
On what cycle does My Preview Server wipe?
No rhythm can be told for My Preview Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 1 hours.
Server Details
Where can My Preview Server be found?
No region is published by My Preview Server. Rust Analytics reports the location a server claims, not the machine's actual location. 172.56.248.94:28015 is its address.
My Preview Server is on which Rust version?
The build is Rust network protocol 2633 and build 164566 on Windows, running on My Preview Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of My Preview Server?
No response from My Preview Server. It was last seen 26 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
How should you interpret the tags on My Preview Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164566 (Build): Build 164566; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which My Preview Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Preview Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Preview Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to My Preview Server?
Type client.connect 172.56.248.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164566,ts8
Game
gmrust
mp10
ts8
v2633
cs164566
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.