rusty
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,377 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago monthly schedule
- Next wipe
- 22d 3h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average | 924/900 | ▼−125−11.9% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 175 on average | 335/425 | ▲+13+3.9% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 114/400 | ▲+1+0.5% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 79/400 | ▲+12+18.1% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 37/75 | ▲+2+5.0% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 28/200 | ▼−7−20.9% |
Quick answers
from the figures on this pageServer Rules
How is rusty configured in terms of rules and settings?
No gather rate is given in the name of rusty. The default group size of 8 players applies here. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on rusty?
rusty uses a procedural map, which the game generates.
Population
What is the rank of rusty?
In the top – of all ranked servers, rusty is #15,377 on player hours over the last seven days.
How many players does rusty have?
At present, rusty is offline; the last sighting was 26 days 20 hours ago.
Wipe Schedule
How often does rusty wipe?
Using the force wipe, rusty's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 38 days 7 hours old. Its tags list a wipe each month.
Server Info
What is the location of rusty?
There is no region published for rusty. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.93.101.138:28015 is its address.
rusty is on which Rust version?
The version in use at rusty: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is rusty and is it currently online?
Offline at this moment: rusty. Last seen 26 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.
Tags and Rankings
How should you interpret the tags on rusty?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which rusty publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does rusty show up in Rust Analytics lists and filters?
These Rust Analytics lists include rusty: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What steps do I take to join rusty?
Type client.connect 172.93.101.138:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^e,^d,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.