HyperNode | Rust Development Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,962 top 71%
- Rank · 7d ago
- #16,921 ▲959 places up
- Last wipe
- 37d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 123456789
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 75/300 | ▼−24−24.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 54/225 | ▼−6−10.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 24/1000 | ▼−10−30.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−11−64.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 19/700 | ▼−40−68.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on HyperNode | Rust Development Server?
The name of HyperNode | Rust Development Server carries no gather rate. Group size is capped at 10 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
What is the current map on HyperNode | Rust Development Server?
The map on HyperNode | Rust Development Server is procedural, size 3,500, with seed 123456789, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does HyperNode | Rust Development Server hold in the server rankings?
For the last seven days, HyperNode | Rust Development Server holds rank #15,962 on player hours, in the top 71% of all ranked servers.
What is the population on HyperNode | Rust Development Server?
At present, HyperNode | Rust Development Server is offline; the last sighting was 8 days 17 hours ago.
Wipe Frequency
What happens on wipe day at HyperNode | Rust Development Server?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does HyperNode | Rust Development Server wipe?
There are too few wipes on record for HyperNode | Rust Development Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 37 days 6 hours.
Server Overview
Where can HyperNode | Rust Development Server be found?
No region is published by HyperNode | Rust Development Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 172.96.160.200:7730 is its address.
HyperNode | Rust Development Server runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on HyperNode | Rust Development Server. The protocol has to match for you to join, and Steam applies that update.
Is HyperNode | Rust Development Server up, and how consistent is its uptime?
HyperNode | Rust Development Server is down. The last time we saw it was 8 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on HyperNode | Rust Development Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts10 (Group limit): 10 is the maximum team size; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which HyperNode | Rust Development Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does HyperNode | Rust Development Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature HyperNode | Rust Development Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join HyperNode | Rust Development Server?
Type client.connect 172.96.160.200:7730 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://hypernode.gg/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z
Game
gmrust
mp40
ts10
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.