Beatwood Fan Club
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- #15,970 ▲70 places up
- Last wipe
- 275d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 12 on average | 5/400 | ▼−2−24.1% | |
| 2 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 12 on average | 5/200 | ▼−2−33.3% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 8 on average | 4/400 | ▼−5−56.4% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 1/75 | ▼−3−72.1% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 10/100 | ▲+9+733.3% | |
| 6 | Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average | 4/100 | ▲+1+54.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Beatwood Fan Club?
The name of Beatwood Fan Club carries no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Beatwood Fan Club?
The map on Beatwood Fan Club is procedural, size 3,500, and generated by the game.
Player Count
What position does Beatwood Fan Club hold in the server rankings?
In the top 72% of all ranked servers, Beatwood Fan Club is #15,900 on player hours over the last seven days.
How many players does Beatwood Fan Club have?
0 of 50 slots on Beatwood Fan Club are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Beatwood Fan Club wipe?
The record holds too few of Beatwood Fan Club's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 275 days 1 hours ago the current world was created.
Server Info
What is the server location for Beatwood Fan Club?
No region from Beatwood Fan Club, and its region code is us4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.225.104.202:28145 is its address.
How is the performance on Beatwood Fan Club?
Server fps over the last 48 hours: 156 on average, 76 at the lowest. At its peak it held 78,029 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,969 MB. Low fps and growing entities are the source of felt lag.
Beatwood Fan Club is on which Rust version?
Rust network protocol 2617 and build 140534 on Windows is what Beatwood Fan Club runs. Joining requires the same protocol on your game, which Steam updates.
Is Beatwood Fan Club up, and how consistent is its uptime?
Online at this moment: Beatwood Fan Club. The reported uptime puts its last restart at about 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Beatwood Fan Club?
These tags are published by Beatwood Fan Club and read by the game's server browser: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp50 (Max players): Slot count: 50; ts0 (Group limit): Team play is disabled; v2617 (Protocol): Protocol 2617: matching game versions are required to join; cs140534 (Build): Game build: 140534; ptrak (Networking): RakNet, the network layer the game ships with; $rus4 (Region code): us4 is the region code. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Beatwood Fan Club?
On Rust Analytics, Beatwood Fan Club matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How to Join
What is the process to join Beatwood Fan Club?
Type client.connect 173.225.104.202:28145 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0
Game
gmhardcore
mp50
ts0
v2617
cs140534
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.