Wait...What? |Raid Bases and QOL Mods
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 7
- Rank
- #3,419 top 15%
- Rank · 7d ago
- #2,692 ▼727 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 153 player hours, last seven days
- Map
- 4050 Procedural Map · seed 1501002809
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 9 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW11d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 96/300 | ▲+47+97.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 155/245 | ▲+95+156.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 70/1000 | ▲+1+1.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 22/1000 | ▼−12−35.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 72/700 | ▼−59−45.1% |
Quick answers
from the figures on this pageServer Rules
How is Wait...What? |Raid Bases and QOL Mods configured in terms of rules and settings?
The name of Wait...What? |Raid Bases and QOL Mods carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on Wait...What? |Raid Bases and QOL Mods?
The map on Wait...What? |Raid Bases and QOL Mods is procedural, size 4,050, with seed 1501002809, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?
For the last seven days, Wait...What? |Raid Bases and QOL Mods holds rank #3,419 on player hours, in the top 15% of all ranked servers.
How many players does Wait...What? |Raid Bases and QOL Mods have?
1 of 50 slots on Wait...What? |Raid Bases and QOL Mods are filled at the moment. The mean over the last seven days is 1 players, reaching 7 at its highest. At 21:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Frequency
What happens on wipe day at Wait...What? |Raid Bases and QOL Mods?
An average of 9 players marked the busiest point of its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked.
How often does Wait...What? |Raid Bases and QOL Mods wipe?
A single monthly wipe is what Wait...What? |Raid Bases and QOL Mods runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 11 days 22 hours ago the current world was created.
Server Info
What is the server location for Wait...What? |Raid Bases and QOL Mods?
For Wait...What? |Raid Bases and QOL Mods, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.225.104.218:28080 is its address.
What is the performance like on Wait...What? |Raid Bases and QOL Mods?
The last 48 hours average 55 server fps, the low being 39. At its peak it held 121,338 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,745 MB. What players feel as lag is low fps together with a rising entity count.
Wait...What? |Raid Bases and QOL Mods is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what Wait...What? |Raid Bases and QOL Mods runs. Joining requires the same protocol on your game, which Steam updates.
Is Wait...What? |Raid Bases and QOL Mods up, and how consistent is its uptime?
Online at this moment: Wait...What? |Raid Bases and QOL Mods. The reported uptime puts its last restart at about 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Wait...What? |Raid Bases and QOL Mods?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Wait...What? |Raid Bases and QOL Mods publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Wait...What? |Raid Bases and QOL Mods show up in Rust Analytics lists and filters?
These Rust Analytics lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Wait...What? |Raid Bases and QOL Mods?
Type client.connect 173.225.104.218:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.